The Beating at the Gates

It's a game.
Jam year: 
2016
Diversifiers: 
Take control
Companion screen
Platforms: 
iPhone, iPad, Other digital platform
Technology Notes: 
Swift 2.1, SpriteKit, $1 Unistroke Recognizer (http://depts.washington.edu/aimgroup/proj/dollar/), CMUnistrokeGestureRecognizer (https://github.com/chrismiles/CMUnistrokeGestureRecognizer), VirtualGameController (https://github.com/robreuss/VirtualGameController), AudioKit (https://github.com/audiokit/AudioKit/), BBGroover (https://github.com/pwightman/BBGroover/)
Installation Instructions: 

Runs on AppleTV, and iOS devices. AppleTV Simulator is not supported, due to AudioKit being compiled from source, but not compiled as a universal binary.

Credits: 

Grant Butler - Programming, Sound

Michael Selsky - Programming

Monica Nelson - Art/Graphics