One day, as the sun rises over the mountain peaks and pours into valley below, your mother takes your tiny hand and leads you out of the village. Similar to every morning, you sit down in front of the village shrine and begin to pray. This morning, your mother does not take your hand again, but instead straightens the ornamental bells hanging from your head and leaves. The village gate swiftly closes behind her and all that lies before you is the looming mountain.
Jam Site:
Jam year:
2016
Diversifiers:
Gandhi's Game
Platforms:
MS Windows
Tools and Technologies:
Unreal Engine
Credits:
Project Lead/Level Designer: Kirstin Whiteside
Lead Narrative Designer: Natalie Jones
Lead Sound Designer: Willam Edmisten
Lead Art Director: Isadora Salvetti
Lead Tech and Programmer: Andy Simons
Texture Artist: Thomas VanZeeland
Character Rigger: Charles Howard
Artists: Cari Bates, Zoe Yera, Kuan Liu, Carla Cruz
Level Designers: Wentao Shi, Thomas Carter
Sound Designers: Cody Ojea, Kamron Shushtar
Voice Talent: Megan Duncan
Executable: