It is the seventh year. You are of the seven. Shoved into the pitch-black labyrinth, you must find your way to an exit somewhere in the maze using only your hearing (you seem to talk to yourself a lot...) before the Minotaur finds you first.
One hand tied behind my back
To infinity and beyond!
MS Windows, Mac OS X
Tools and Technologies:
Unity (any product)
The map is procedurally generated, and the player, exit and minotaur are placed at random. The player view shows no visual feedback - navigation uses audio only. There is the potential to make a '2nd screen' using the assets generated (and textured) for the audio map! Procedural generation courtesy of the helpful tutorials at CatLikeCoding.
Extract and run.
Up/Down/Left/Right - North/South/West/East Movement
Enter Key - Destination Hint
Spacebar - restart
Glenn Davidson - Programming, Art, Concept
Andy Sheppard - Audio, Programming, Concept