What the Wild Things Do

Eat food. Woo mates. Evolve. What the Wild Things Do takes the player through the origin of a species--one constructed by what mates they manage to find and woo during their creature's lifespan. The possibilities for creatures are endless--what will you become, and what will you do?
Jam year: 
MS Windows, Web browser with special plugins or packaged apps
Tools and Technologies: 
GameMaker (any product), Unity (any product)
Technology Notes: 
Downloadable EXE version created in GameMaker Studio. Web Player version created in Unity 4.5 Pro. Art was created using Paint Tool SAI. Music was produced in FL Studio 11.

Cdra: Art, Sound

Adam Schneider: Programming

Jason Loeffler: Programming

Jayson Jennings (Robot DJ 6): Sound

Generic: Voice Effects

Game Stills: