Each player is confined to their own zone inside the mine and their
aim is to reach the end of the mine before their opponent.
Use the mine to your advantage! Step on the red pressure switches in
your zone to activate hazards to slow your opponent down!
Toxic barrels are, well, toxic...and an out-of-control mine cart
hitting your miner is instant death.
Jam Site:
Jam year:
2015
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
Unity 4.6 (or later) is required to build the game (if desired), as it uses Unity's new UI system introduced in version 4.6.
"Victory Is Mine" uses 'XInputDotNet', a plugin for Xbox 360 gamepad input.
Credits:
-------------- Art --------------
Cody Little
- Animation
Jonathan Rose
- Animation
- Character artist
Matt Rose
- Environment / Level design
Chris Tainsh
- Environment / Level design
-------- Programming --------
Lawrence McCauley
- Gameplay / Systems programmer
Game Stills:
Source files:
Executable: