Too Mouse or not Too Mouse, that is the question... Race around a maze and beat the other mouse to all the checkpoints, watch out though, things are not as they seem, you may find yourself pondering a "trap" going well: what do we do now? but really just beat the other mouse!
Tools and Technologies:
Unity (any product)
Brian - Music & Audio
Matt - Art & Game Design
Nigel - Programming, Level Design & Game Design
Ben - Art & Game Design
Simon - Level Design, Game Design & Programming