Super Roll A Ball 3000

Adaptation of Unity 3d Roll-A-Ball demo (http://unity3d.com/learn/tutorials/projects/roll-a-ball) made by community college programmers using Unity 3D for first time. Game provides player ability to design the level and add and position obstacles in the scene before playing it hence "What do we do now?" Game was mostly our attempt to learn unity for the first time.
Jam Site: 
Jam year: 
2015
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Installation Instructions: 

Unzip and just run the .exe.

Credits: 

Team:
Robert Graves
Annabella Veenstra
Scott Choy
Rebekkah Dreskin
Rob Garner

This game was created for Global Game Jam 2015 and is based on the Unity Demo at http://unity3d.com/learn/tutorials/projects/roll-a-ball

The album “Ghosts I-IV” by Nin Inch Nails is licensed under a Creative Common Attribution Non-Commercial Share Alike license and is available for anyone to adapt and share. The tracks used were not modified or changed in any way (except for “loops” for specific scenarios and scenes found within this game) and is not available for distribution and is being used for Non-Commercial purposes, in no way are the “loops” used for commercial advantage or monetary compensation.

http://creativecommons.org/licenses/by-nc-sa/3.0/us/

https://wiki.creativecommons.org/FAQ

Nine Inch Nails does not endorse this game in any way, shape or form.