What do you do when all you can see is your own 2D character? Well; your friend is able to see parts of the game world you find yourselves in, but it costs him ammunition, which you must find. Your friend must describe what he sees so that you can try to navigate through this confusing world. Communication is key. At some point or another you will most likely find yourself thinking or saying "What do we do now"? Maybe your friend has the answer. If not; Improvise!
Tools and Technologies:
Unity (any product)
You can play this game as a single player, but it is most enjoyable with a second monitor and splitscreen. One player has the keyboard, another has the mouse. The players are not encouraged to view eachothers screens.
Project mangament & artist: Oliver Korssjøen
Artist: Sandra. E Maaroufi
Animations: Aurora I. Bringsli
Programmer: Timon Hinrichs
Programmer: Tobias M. Presttun
Level design: Martin A. Iversen
Music: Trond K. Brechan