I'm home

"Ok, it's getting dark, let's go home for now......but wait, how could I?" Find the man's way home. Beware, not a single hint (including controls) is given in this game, and you have to figure out every single rule to find his way home. You will try hard and get stuck very often, and... eventually you will be asking yourself, "Ok, what do I do now?" A special rule that must be mentioned - tapping the upper part of the screen causes the game to bring up the "Retry Menu," and this WILL cause trouble to play the game! Do not touch the upper part of the screen until you think you get stuck and need to restart. Be warned, for some important reason, restarting resets everything... One more thing - there is no time limit for this game. Just relax and try to do everything you come up with...
Jam Site: 
Jam year: 
2015
Platforms: 
iPhone
Technology Notes: 
cocos2d-x has been used to make this game. Many thanks for the developer of the framework! Powered by ""CRI ADX2 (TM) LE"". CRIWARE is a trademark of CRI Middleware Co., Ltd.
Installation Instructions: 

The size of source code is very huge (surprisingly, just below the limit(350MB)! My noob internet enviroment got screwed up in a minute.)

Due to that, a link to the project repository is available. Just clone it and build on Xcode. 

Installation via App Store is planned.

 

Credits: 

Made by Team 13 in Global Game Jam Sapporo 2015

Staff

Programmer

@tb_uo

@CollapsedPlug

Graphic

@ayashio_yuri

@DrWWWPaper 

Audio

@CollapsedPlug

Level Design

@DrWWWPaper

Direction

@DrWWWPaper

Special Thanks to:

@giginet (for a wrapper class)

All the debuger in Sapporo Site

Jammers that helped us code this game

Global Game Jam

 and YOU, who got interested in this game!

 

Powered by ""CRI ADX2 (TM) LE"".

CRIWARE is a trademark ofCRI Middleware Co., Ltd.

Game Stills: