When a hero fails what does the damsel do?
After the 50th hero has fallen in an attempt to save you, you've decided you've had enough.
You kick open your tower room door, grab that last guy's sword (he actually managed to get pretty far!), and see if you can get out yourself.
However, you quickly realise this 2.5 meter long sword might just be a tad too heavy for practical use.
Jam Site:
Jam year:
2015
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
Adobe Photoshop, Visual Studio, Monodeveloper, Unity
Credits:
Character sprite art
Yannick Vanhoutte
Joyka de Reyst
UI Programmer
Yannick Vanhoutte
Asset development
Joyka de Reyst
Thibault Verschueren
Nick Jacops
Coding
Tristan Meul
Niels Dewitte
Matthias Van Enis
Level building
Matthias Van Enis
Game Stills:
Source files:
Executable: