The escape

When a hero fails what does the damsel do? After the 50th hero has fallen in an attempt to save you, you've decided you've had enough. You kick open your tower room door, grab that last guy's sword (he actually managed to get pretty far!), and see if you can get out yourself. However, you quickly realise this 2.5 meter long sword might just be a tad too heavy for practical use.
Jam Site: 
Jam year: 
2015
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Adobe Photoshop, Visual Studio, Monodeveloper, Unity
Credits: 

Character sprite art

Yannick Vanhoutte

Joyka de Reyst

 

UI Programmer

Yannick Vanhoutte

 

Asset development

Joyka de Reyst

Thibault Verschueren

Nick Jacops

 

Coding

Tristan Meul

Niels Dewitte

Matthias Van Enis

 

Level building

Matthias Van Enis

 

 

Game Stills: 
Source files: 
Executable: