Wolf is a point-and-click, interactive narrative game which uses the themes of inverted narrative and illusions of choice to explore the theme (how we see/perspective). The player takes the Wolf's perspective in a prequel to Little Red Riding Hood, and can interact with the environment around him; seemingly influencing his journey. But how much of that is just the players perspective? The game is controlled by moving the wolf around the environment and interacting with certain objects. The wolf is moved by clicking/tapping and holding on the left/right sides of the screen respectively. The environment can be interacted with by clicking/tapping on specific objects, some are obvious, some are more hidden. To progress through the game, the wolf needs to reach the right side of the screen.
Jam year: 
MS Windows, Android device, Web browser with special plugins or packaged apps
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Maya, Photoshop, Audacity, 2D-Toolkit
Installation Instructions: 

Locate Release folder within the submission. Double click the "Wolf.exe" file to execute the PC x86 version of the game. To play the game using the Unity web player double click the "Wolf.html" file (Unity Webplayer installation is required).


Programming: Stuart Martin (Bottom Left)

Environment & Character ArtKayleigh MacLeod (Mid Bottom), Mike Nicholson (Bottom Right)

Design, Narrative & AudioGavin Stweart (Top Mid), Charlie Reilly (Top Right), Fraser Clark (Top Left)

Game Stills: