Game created in Unity 3D for the 2014 Global Game Jam at SCAD - Atlanta, GA. The game presents the theme: We don't see things as they are, we see things as we are. There are a few levels of that meaning presented in the game such as the fact that a child sees the world differently than an adult and that Rorschach created the ink blot tests to see what other people see in them.
I am who I want to be
Tools and Technologies:
Unity (any product)
Unzip the Exe below with the data folder included.
Danny Hardawar - sound design, game development, programming
Nicole Jameson - graphic design, game development, programming