Game created in Unity 3D for the 2014 Global Game Jam at SCAD - Atlanta, GA. The game presents the theme: We don't see things as they are, we see things as we are. There are a few levels of that meaning presented in the game such as the fact that a child sees the world differently than an adult and that Rorschach created the ink blot tests to see what other people see in them.
Jam year: 
I am who I want to be
MS Windows
Tools and Technologies: 
Unity (any product)
Installation Instructions: 

Unzip the Exe below with the data folder included.


Danny Hardawar - sound design, game development, programming

Nicole Jameson - graphic design, game development, programming

Game Stills: 
Source files: