The idea of this game was to have a networked four-player experience. The players in game would each be assigned a color, and a number of enemies would spawn that would either be one of the four player colors, or white, white enemies being innocents. Enemies that matched a players color could only be killed by that player. They player though, would see enemies of their color as white, and not be able to tell the difference between them and innocents. This would mean you'd need the people you're playing with to tell you which enemies to kill. The game never reached that point; currently all there is is the ability to host or join a game server, and to start a game with connected players where you can each freely manipulate a red box.
MS Windows, Mac OS X, Linux / Unix
This "game" was developed in Unity3D on an Ubuntu machine.