Unnoted

The demons have locked you away. Make use of stealth in order to escape the forest. Enemies have a field of view so beware of that. The idea was to mix stealth with roguelike elements so every time you die it will (probably) load another level. The order is never the same. Enjoy.
Jam Site: 
Jam year: 
2014
Platforms: 
Web standard (HTML5, Java, JavaScript, Flash)
Technology Notes: 
Game was made using Phaser framework and levels with Tiled.
Credits: 

Programming & Level Desing
Silvio Carréra
Rodrigo Barbosa

Art
Augusto Marinho
Jonathan Navarro
Renato Dutra
 

PLAY HERE: https://dl.dropboxusercontent.com/u/22813242/2014/GGJAM2014/index.html

Controls
- Arrow keys
- Enter to retry (When you lose. You will lose, lol)

Game Stills: 
Source files: