A non combative puzzle platformer. Uses slip space "warps" to re-generate the entire level procedurally to navigate around terrain and past enemies.
I am who I want to be
Tools and Technologies:
Unity (any product)
1. Unzip compressed folder.
2. Open .Exe file .
Game created by Ryan Welham
Music Track: "Space Stage" by L'homme Manete
All SFX created with Tom Vian's SFXR.