Sight of Self (S.o.S.)

A game about self discovery. An adventure with dangerous situations, crucial decisions and action packed platforming.
Jam Site: 
Jam year: 
2014
Diversifiers: 
I am who I want to be
Rebels Learns it Better
The Ultimate Bechdel Test Survivor
Platforms: 
MS Windows, Mac OS X, Web browser with special plugins or packaged apps, Linux / Unix
Tools and Technologies: 
GameMaker (any product), Unity (any product)
Technology Notes: 
Art tools: Gimp, game maker Coding tools: Unity Management and design tools: Google drive Audio tools: Anvil studio, FLstudio, famitracker, SFXR
Credits: 

Producer & Design

Risto Koskenkorva

Art & Design

Timo Koski

Audio

Eero Lahtinen

Code & Implementation

Jani Lämsä

Henrik Mikkonen

 

Everyone participated on the game design

Executable: