A game about self discovery. An adventure with dangerous situations, crucial decisions and action packed platforming.
Jam Site:
Jam year:
2014
Diversifiers:
I am who I want to be
Rebels Learns it Better
The Ultimate Bechdel Test Survivor
Platforms:
MS Windows, Mac OS X, Web browser with special plugins or packaged apps, Linux / Unix
Tools and Technologies:
GameMaker (any product), Unity (any product)
Technology Notes:
Art tools: Gimp, game maker
Coding tools: Unity
Management and design tools: Google drive
Audio tools: Anvil studio, FLstudio, famitracker, SFXR
Credits:
Producer & Design
Risto Koskenkorva
Art & Design
Timo Koski
Audio
Eero Lahtinen
Code & Implementation
Jani Lämsä
Henrik Mikkonen
Everyone participated on the game design
Executable: