This Real-Time-Online-Multiplayergame is about persuading other people to not see the things as they are, but to see the things as we are. You battle another human player for becoming the greatest persuader. To do so, you try to spread your influence to the given sectors. But players can pull neutral people to their sides too... It's your choice what tactic you will use to spread your influence to everyone.
Jam year: 
MS Windows, Mac OS X, Linux / Unix
Technology Notes: 
Slick2D, Restlet

"we are prophet" was created by:

Marius Schneider
Martin Grimmer
Matthias Kricke
Michael Schmeißer

Rick Hoppmann

Special thanks go to
NoArtistAvailable, for the nice prophet-design
Rat King, for managing the Jam-Location
HTWK Leipzig, for the warm rooms and the big boards

and especially to every prejudice, that may or may not be interpreted while playing :)

Game Stills: 
Source files: