Perceba

You are facing a canvas without any ink to color it. By finding the paint tubes you are able to color the blank shapes that compose the scenario, changing the real world according to the color you selected. In this game, testing the shapes with different colors is essential to create new things and proceed to the mysterious tower located at the center of this world. Listen to the soundtrack in soundcloud: https://soundcloud.com/thaleswenzel/sets/perceba
Jam year: 
2014
Diversifiers: 
Hackontroller
I am who I want to be
Platforms: 
Web browser with special plugins or packaged apps
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Adobe Photoshop, Adobe Illustrator, Adobe Flash, Autodesk 3D Studio, Subversion, Reason, Audacity.
Credits: 

Programming/3D Modeling
Alexandre Correa Castro

Game Design/Graphic Design
Allyson Alves de Souza

Game Design/Graphic Design
Anyssa Cristina Ferreira

Programming/Music
Lucas Santos

Programming
Paulo Bortoluci (zinaibre)

Game Design/3D Modeling
Renato Eike

Graphic Design
Rodrigo Premmazi

Programming
Tiago Rodrigues dos Santos

Game Design/Music and SFX
Thales Wenzel

Game Stills: 
Source files: