O.M.E: One Must Endure

O.M.E: One Must Endure is a first person multi-perspective puzzle game revolved around an adolescent protagonist facing his fears to fight his comatose state using different mechanics and physics in each level to progress through the narrative. The protagonist must face his four worst phobias: Arachnophobia, Hydrophobia, Ncytophobia and Claustrophobia; all the phobias are presented in unique methods for the protagonist to surmount.
Jam year: 
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies: 
Unity (any product)

Project Manager - Alex ' Zander' Milner

Senior Producer - Matt Roberts

Lead Programmer - James Maiden

Senior Programmer - Ben Gold

3D modeller - Joe Peatfield

3D modeller - Neil Fisher

Technical Artist - Luke Dowsett