Object Perception

You wake up in a room, devoid of all memory. The room is derelict and nondescript, save for two masks upon a table. Wearing each mask allows you to see the room in a new way. With the insight given by these viewpoints, you must regain your memories and escape.
Jam year: 
2014
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Credits: 

Brady Macaraig- Asset Modeler

Mansoor Niazi- Asset Modeler

Alex Perez- Writer and Story Director

Francisco Rivera- Animator/3D Modeler

Derek Malloy- Level/Environment

Ricky Walters- Assets/Props

Bryan Anderson- Organic Modeler/Rigger

Oscar Lopez- Technical Director

Adrian Alanis- Lead Environment Artist

Stuart Bradley Newsom- Leader/Programmer/Lighting/Effects

Ricky Lane Walters - Environmental/Asset Artist

Source files: 
Executable: