In Necessary Craziness you play with a female character called Anneke who is locked up in an abandoned asylum. Your mission is to get out of the building.
Anneke has two different personalities; the black and white, boring one, and the colourful, crazy one. You need to use them both to get out of the building and to win the game.
Jam Site:
Jam year:
2014
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
We use:
Aseprite
Unity3D 4.3
GIMP
Paint tool SAI
Credits:
Graphic Designer
Tuomas Karvonen
Miika Saunavaara
Programmer
Hang Duy Khiem
Character Design
Tuomas Karvonen
Level Design, Story
Marjo Ollila
Sound Design
Ivan Iushchenko
Game Design
Tuomas Karvonen
Miika Saunavaara
Ivan Iushchenko
Marjo Ollila
Hang Duy Khiem
Game Stills:
Source files:
Executable: