Necessary Craziness

In Necessary Craziness you play with a female character called Anneke who is locked up in an abandoned asylum. Your mission is to get out of the building. Anneke has two different personalities; the black and white, boring one, and the colourful, crazy one. You need to use them both to get out of the building and to win the game.
Jam Site: 
Jam year: 
2014
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
We use: Aseprite Unity3D 4.3 GIMP Paint tool SAI
Credits: 

Graphic Designer

Tuomas Karvonen

Miika Saunavaara

 

Programmer

Hang Duy Khiem

 

Character Design

Tuomas Karvonen

 

Level Design, Story

Marjo Ollila

 

Sound Design

Ivan Iushchenko

 

Game Design

Tuomas Karvonen

Miika Saunavaara

Ivan Iushchenko

Marjo Ollila

Hang Duy Khiem

Game Stills: 
Source files: