You see the world as you see yourself. Look in the mirror. It reflects, but the reflection is a distortion, and as it distorts you, so does the world appear to change.
Left|Right arrow keys to move. Space to jump.
Jam Site:
Jam year:
2014
Diversifiers:
I am who I want to be
Platforms:
MS Windows, Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies:
GameMaker (any product)
Technology Notes:
Game built with GameMaker: Studio
+ Platformer Basics engine by Legend- [ http://gmc.yoyogames.com/index.php?showtopic=604203 ]
Graphics built in Adobe Creative Suite
Music: Logic Pro
Sound FX: Audacity
Installation Instructions:
Download MiroriM-Default-1.0.0.3.zip.
Expand zip archive.
Run MiroriM.exe
Credits:
Concept pitch: Chris Sanyk (csanyk)
Programming: Chris Sanyk
Level Design: Emilie "Em" Ring, Hanna Brady, Sean Muron "swmuron"
Graphics: Elizabeth "Pistachio" Hauff
Sound Effects: Jonny "truth" Wise
Music: Ian Faleer
Easter Egg design: Ross Bochnek
Video Link:
Game Stills:
Executable: