A first person, experimental, exploration, experiential (triple e?) game, with Oculus Rift support.
Web link currently available.
Executables are in Windows, MacOS and Linux form, and are contained ina single zip file (sorry, was not an option to include separate platform executables)
To enable The Oculus Rift, select Rift from the quality settings on the launcher.
#ggj14
Jam year:
2014
Platforms:
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies:
Unity (any product)
Technology Notes:
Oculus Rift Support
Installation Instructions:
This is the Git repository for the source code and all assets. (will require Git to access)
Credits:
Alastair Low
Robin Griffiths
Albert Elwin
Ronan Quigley
Karl Inglott
Game Stills:
Source files:
Executable: