The battle arena is a zero gravity chamber suspended in orbit. Endless hoards of battle droids swarm as you leap between floating hazards and obsticles, your perspective distorted by your loss of which way is up. An anti gravity battle game that utilizes the Oculus Rift, that constantly challenges your orientation and direction. The goal is to collect 5 orbs within the arena while doing battle with automated drones in microgravity.
Round and Round
Tools and Technologies:
Unity (any product)
This game was built for the Oculus Rift.
Daniel Andre - art and design
Mark Black - programming and design
Robert Nally - art and design