GLINT was made in Unity3D with the GGJ Unity Pro license and it therefore can only be opened in Unity3D. Pro features such as image effects are used, but might be getting removed when openening the project in the free version of Unity.
There is no installation required of the separate game. The game is played by up to four players: one fires up Build > START SERVER.exe, the others fire up GLINT.exe. You press "Ready" in the game once you are all set.
Michiel Kurstjens (programming)
Marc Peyré (programming)
Timo van Hugten (3D art)
Bert Ruiter (3D art)
Matthijs van de Laar (design, 2D art, audio)