In this game you play through level after level jumping over blocks and killing enemies. However, each level is shaped by your past levels. Killing all the enemies in the level will generate more enemies for you to kill in the next. If you just want to climb and climb the game will give you what you want. The game evolves as you play based on your decisions.
Jam Site:
Jam year:
2014
Platforms:
MS Windows, Mac OS X, Linux / Unix
Technology Notes:
Processing, Photoshop, Audacity
Installation Instructions:
You will need Java to run, the game also closes out when you die so just restart the game.
Credits:
gameFlow Productions
Sound Design, Game Design: Fletcher Crone
Programming, Main character design: Lawrence Granroth
Art Design, Game Design: Brandon Korth
Game Stills:
Source files:
Executable: