HTML5 based puzzle game about constructing a reality. Place grayscale puzzle pieces into their proper position to turn them into color. Once all the pieces are placed properly the image transforms into a HDR rendered image. This year's theme hit a bit of a personal note for me. The entire concept of perception being a reflection of self is something that I've explored through photography for a considerable length of time now. There's no avoiding my photography being some reflection of myself whether it be from my older abstract light photography, which was able to find a home in card form in Drew's "What Do You See?" game (http://globalgamejam.org/2014/games/what-do-you-see-2 ), to my more recent work in HDR processing. eIe allows the player to construct and discover a gradually introduced scene.
Jam year: 
Web standard (HTML5, Java, JavaScript, Flash)
Technology Notes: 
Made to be played in a web browser. Web browser must be able to support HTML5 drag and drop. Looks like it works well in Firefox and Chrome/Chromium. Has not been tested with Internet Explorer. Has not be tested with Safari, but Safari should be functionally equivalent to Chrome. Created in HTML, Javascript, and a small amount of PHP (for templating image directory reading, puzzle piece loading, puzzle selection, and puzzle piece shuffling) using SciTE, Photoshop, Photomatix Pro, Canon Digital Photo Professional, and Apache2 running off of localhost on Ubuntu.
Game Stills: 
Source files: