A Cyborg takes on various human personas in order to train his AI.
I am who I want to be
MS Windows, Mac OS X, Microsoft Windows Phone, Android device, iPhone, iPad, Xbox 360 or older, Linux / Unix
Built using MonoGame (included in source). Compiles on Windows with Visual Studio 2012 or higher, iOS with Xamarin.iOS, Android with Xamarin.Android, Mac OS X with Xamarin.Mac. Can compile on Linux with MonoDevelop.
Steven Zozula - Art
Jason Waterman - Development Lead
Sean Forster - Game Design & Concept Lead
Mateus Furquim - Developer
Jordan Reed - Sound / Audio