The Companion

Local Co-Op horror game with a focus on asymmetrical game play with the use of the Oculus rift. One player takes the role of the human companion using a controller and a standard monitor to move around an underground maze trying to find the way out while avoiding the unseen dangers, the 2nd player takes the role of the spiritual companion which is fixed in position to the human companion, the player uses the Oculus rift to look around the environment viewing the spiritual and dangerous elements within the world. With player one unable to see the dangers and player two unable to move themselves they have to work together to find the way out and survive the horrors of the maze. #ggj14
Jam year: 
2014
Diversifiers: 
I am who I want to be
Can You Come And Play?
Round and Round
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Oculus Rift development Kit
Installation Instructions: 

Make sure primary monitor is set to the same resolution as the Oculus Rift and is on the Left.

 

Xbox 360 controller required, use left stick to move and turn, left bumper to sprint.

Credits: 

Phillip Smith

Luke Rackstraw

Will Tsoi

David Pountney

Nadir Whitelaw

Andrew Crake

Calvin Sharpe

Kelwyn Kwan

Source files: 
Executable: