Buka

Survival horror game played with the Oculus Rift. Player starts off at a camp-site and works their way through a dense and misty forest as they try to find a safe point. From the beginning, the player is hunted by an unknown spirit that lurks in the darkness. With nothing but a flash-light, the player's only hope is that they never meet, else death will result. Death and nasty surprises!
Jam year: 
2014
Diversifiers: 
Hackontroller
I am who I want to be
Round and Round
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
OculusVR
Credits: 

CODE: Floyd Chitalu, Lukasz Iwanski
ART: Joanna Jamrozy, Malgorzata Kosek

 

Edinburgh Napier University

Game Jam Organisers

The Development Team

Source files: