Broken Worlds

A single-player puzzle explorer played using the Oculus Rift, where the player solves puzzles by travelling between a mysterious town and a sea world beneath it.
Jam year: 
2014
Diversifiers: 
I am who I want to be
Platforms: 
MS Windows, Web browser with special plugins or packaged apps
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Meant to be played with Oculus Rift
Credits: 

Programming

Daniel Kihlgren Kallander

Marcus Lövelius

Conny Sjögren

 

Art

Joel Zakrisson

Leo Toivio

Magnus Willers

 

Sound

Syed Naseh

 

Some textures are originally from CG Textures.