Blind Development

This years theme inspires to produce something personal and meeningful. But how create this, without having the individual perspective colored or hindered by the group? Our team got together based on only one main principle; We would all develop something, individually meaninfull and special, not sharing any details with each other until the very end of the jam. The programmer, artist, designer and sound producers have no idea what the other team members are creating. We agreeed upon a framework to work in, and have communicated very vaguely about spesific crucial details, but all other information is kept secret. We will present each our different perspectives two hours before the deadline, and use one hour to polish the game. No matter what, it is bound to be something unique and something that comes from the depth of each of us. We hope you enjoy our Blind Development.
Jam year: 
2014
Diversifiers: 
I am who I want to be
Platforms: 
Web standard (HTML5, Java, JavaScript, Flash)
Technology Notes: 
Developed with ImpactJS.
Installation Instructions: 

Go to this link to play the game: 

http://lincread.com/ggj14/

Make sure to turn on your speakers.

Use WASD or arrows to control the protagonist.

Press X in dialogues.