This is a game for Oculus Rift. It consists on a Pinball table seen from the ball's point of view. This results in a very interesting experience where the whole Pinball field turns into a giant maze full of bumpers and obstacles, immersing the player, and the only control is the head movements and the flippers!!!
Jam year: 
Round and Round
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
This game suggests the use of an Oculus Rift to recreate the experience the team's intentions.
Installation Instructions: 

Unzip files into desired directory.

Run the executable file: being ball.exe


Adrian Fernandez

3D asset placement and collision, programing, control integration, Oculus Rift integration.

Yuan-Hsi Chiang

Piball table design, logos, text, sound design, graphic design and other features.

Jason Leandro

3D asset modelling, texturing, materials and Pinball table construction.


Special thanks and original basic concept:

Orlando Sanchez

Some samples and other sound sources:


Source files: